極限飛盤規則

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📚 原創教學摘要——以官方來源為準。已發布更新於 2026年6月24日

Zen Ref

用簡單方式說明規則的助手。

A team scores 1 point (a "goal") when one of its players catches the disc, under control, in the end zone it is attacking. After each point, teams switch their direction of attack and the scoring team pulls. The score is simply the running total of points.

回答依據 ScoreZen 摘要。以官方來源為準。

摘要

Ultimate (or ultimate flying disc) is a non-contact team sport played with a flying disc (frisbee) between two teams. It is notable for being self-officiated by the players, based on the "Spirit of the Game". The goal is to advance the disc by passing it and catch it in the opponent's end zone.

目標

Score more points than the opponent by catching the disc in the end zone your team is attacking. The disc advances only through passes, never by running with it.

核心規則

  • You cannot run with the disc: the holder must stop and establish a pivot foot.
  • The disc only advances by passing it from player to player.
  • A point is scored when a teammate catches the disc in the opponent's end zone.
  • The holder has 10 seconds to make a pass (counted aloud by the defender).
  • If a pass is dropped, intercepted or goes out, possession changes (turnover).
  • The sport is non-contact and self-officiated: players resolve fouls themselves.

計分

A team scores 1 point (a "goal") when one of its players catches the disc, under control, in the end zone it is attacking. After each point, teams switch their direction of attack and the scoring team pulls. The score is simply the running total of points.

賽制與時長

The format varies by federation and discipline. In grass Ultimate (WFDF), a game is usually played to 15 points, with a time cap of about 100 minutes and a half-time break. Beach and indoor variants use shorter durations and lower point targets.

勝負條件

The first team to reach the agreed point total (often 15) wins the match. If a time cap applies, the team leading at the end wins, according to the competition's rules.

完整規則

解鎖官方模式、關鍵事件、裁判手勢、詞彙表、歷史與官方來源,盡在 ScoreZen Essentiel。

Frequently asked questions

How does scoring work in Ultimate Frisbee?

A team scores 1 point (a "goal") when one of its players catches the disc, under control, in the end zone it is attacking. After each point, teams switch their direction of attack and the scoring team pulls. The score is simply the running total of points.

How long does a Ultimate Frisbee match last?

The format varies by federation and discipline. In grass Ultimate (WFDF), a game is usually played to 15 points, with a time cap of about 100 minutes and a half-time break. Beach and indoor variants use shorter durations and lower point targets.

How do you win a match in Ultimate Frisbee?

The first team to reach the agreed point total (often 15) wins the match. If a time cap applies, the team leading at the end wins, according to the competition's rules.

What are the main fouls and sanctions in Ultimate Frisbee?

Travel: moving the pivot foot or running with the disc. Foul: significant physical contact with an opponent. Pick: obstructing a defender's direct path to the player they are guarding. Double-team: two defenders within 3 m of the holder without guarding another player. Fast count: the marker counts too quickly or irregularly. Stalling: the holder fails to release the disc before the 10-second count ends (turnover).

How do I set up ScoreZen to keep score in Ultimate Frisbee?

In ScoreZen, Ultimate is scored by points: tap +1 for each point. The game does not stop automatically at a target — you end the match yourself when the target (e.g. 15 points) is reached. If you want ScoreZen to stop on its own at a target, create a "Custom sport" with a target score.

Can I run a Ultimate Frisbee tournament or league with ScoreZen?

Suitable for tournaments and leagues: ScoreZen tracks each match point by point and can handle a winning target and/or a time cap depending on the chosen format.